A game of code and craft

RITESH
GRANDHE

Hi, I'm glad you picked this box up. Inside is a manual, a set of player pieces, and a board that lays out how I got here.

Rule Book

The Player's Almanac

01
Portrait of Ritesh Grandhe

About the player

I'm a student interested in computer engineering and game design, with hands-on experience in programming, robotics, and engineering built through robotics, internships, and leadership roles. I've led technical projects, collaborated across several teams, and contributed to STEM and community outreach. I'm also drawn to software development, biology, robotics, and engineering more broadly.

02

How to read this manual

This site is laid out like the inside of a game box. Scroll down to unfold the board, meet the four player pieces, and open both of my videogame creations. Contact info is on the back of the box, at the very bottom.

Unfold the Board

Four Pieces, One Player

Each token below represents a track I've played: click one, or just keep scrolling to walk the board in order.

Player Piece 1

Volunteer Work

Volunteer

OMSI (Oregon Museum of Science and Industry), Portland, OR · June 2024 – Present

  • Assist at the Teen Tech Center, engaging with teens who share an interest in technology.
  • Complete volunteer trainings and attend meetings.

Volunteer

North South Foundation, Portland, OR · September 2025 – Present

  • Teach Precalculus to several students in online classes.
  • Facilitate curriculum for a variety of subjects including Math and Science.
Player Piece 2

Clubs & Internships

Team Captain

OGPC – The Contractors, Portland, OR · February 2025 – Present

  • Lead a team of high school students in designing a game focused on natural disasters.
  • Organize team communication and structure development with documentation for programming, sprite design, and storytelling.
  • Implement Unity Version Control to manage collaboration and track changes in our code.

Intern

PNSQC, Portland, OR · March 2024 – Present

  • Coordinate blog post submissions and email participants.
  • Create blog posts focused on promoting the PNSQC conference.
  • Support event logistics and member tasks at the PNSQC conference.

Co-President

Sunset High School Badminton Club, Portland, OR · March 2024 – Present

  • Plan several badminton tournaments with two other schools at the Oregon Badminton Administration.
  • Organize schedules and send communications to participants.
  • Support club members and plan lessons for both casual and competitive play.

Co-President

SAT Prep Club · September 2025 – July 2026

  • Created slideshows and Kahoots to reinforce learning.
  • Made a Discord server for tutor help and preparation.

Coder | CAD Designer | Toolpather

FRC Robotics Team – Flying Hedgehogs, Beaverton, OR · September 2024 – Present

  • Develop impactful code for the robot using IntelliJ.
  • Design CAD models to assist with robot manufacturing.
  • Create toolpaths for various robot components for CNC machining.
Player Piece 3 · Videogame Creation Sentience title art: two figures in suits, one corrupted by green code

Sci-fi · Adventure · Thriller

Our theme is computer viruses, a world drawn from the same well as The Matrix. Our protagonist starts the game as an ordinary NPC, inside the game itself. Over time, mysterious occurrences ripple through his town, and he slowly starts to gain sentience: doing things that aren't natural in the game.

The setting begins in a regular town, but as the story progresses, his area corrupts and he's forced to fight the viruses spreading through it. Most of the game unfolds in Cyberspace, heavily invaded by viruses. Will he defeat them, or discover something unknown?

Sentience NPC sprite
Waiter Aadhav
Corrupted virus antagonist sprite
Mysterious Entity
Virus enemy sprite
Fire Warden
Blue energy orb sprite
Powerful Fireball
Player Piece 4 · Videogame Creation Tempest Edge title art: a boy with a sword against a storm

Survival · Adventure

You live in the forest, and word arrives that a major disaster is only days away. You'll need to prepare: foraging for materials, and picking up supplies from local stores. Once the hurricane spawns, you'll have to fight off the mobs it brings just to survive.

Can you gather enough logs to build a shelter that can withstand the storm, or will you perish before it ends?

Tempest Edge protagonist sprite
The survivor
Tornado sprite
The tempest
Log resource sprite
Logs
Log cabin shelter sprite
Shelter
Emergency radio sprite
The radio
Grape soda supply item sprite
Supplies